These illustrations were made for a game we are making for university, called Héritage (previously known as Encagé). The protagonist carries a journal with her which tells the story of her past, thus helping the players understand the plot of the game with each new memory unlocked. This 'storybook' of sorts serves as an introduction to the protagonist's past and with each new memory/page unlocked, it reveals an interesting narrative. These illustrations are for the introduction part of the narrative.
The team consists of:
Ahmed Salim Derkaoui, Level designer
Benjamin Farigoul - Programmer
Caroline Champagne-Hinojosa, Rigging artist
Doménica Paulina Moya Villacis, Character artist
Éric Hébert - Programmer
Maxime Leduc, Technical artist
Maxime Painchaud - Programmer
Olivier Bergua Truong, Environment artist
Sébastien Jacquoudet, Animator
Tammie Waters, Animator
Naomi Dubreuil, Concept artist (who I worked with closely for the creation of the storybook!)
Timelapse of a page where I make sure to follow the art style of the illustrations by using an example.
Timelapse of a closeup shot of shop counter.
Timelapse of shop interior with dad behind the counter and client.
Timelapse of pose sketching.
The pages as seen in the game.